

Plus, LOOT sets order in wrong fashions for me. Once an enemy sees you, hold your ground rather than rush in, and lob a few arrows their way.Home Discussions Workshop Market Broadcasts.Ĭhange language. Level: 66 Race: Nord Play style: The Dragonborn is the all around Warrior, sword and board melee combat and archery for range, he is suited for any situation. Vampirism is most beneficial for this kind of class, but not a requirement.

The general rule of thumb for the Assassin build is to pump your perk points into one-handeddagger, and sneak specifically the - Assassin's Blade Perklight armorand fill the Archery tree.īeyond that, the choices are yours as far as non- combat perks. The main idea behind a Paladin class is being a strong melee user, with the assistance of magicso the key choice here should be Restoration and Heavy Armoralong with Alteration for the armor increases. This is because destruction magic is very underpowered at higher levels and your best option in battle is to stun lock enemies with dual cast, making you practically invincible in a 1 on 1 fight. One or two points in Light Armor to help survival. A warlock is based almost purely on Destruction magicso clearly pump points there, with some in Conjuration and Enchanting. A companion is recommended for distractions. Use up your mana and slice up your victims until it refills.Īrchers can be pretty deadly in Skyrim. EnchantingOne Handedand any assortment of magic is what you're looking at here. This style sits on the line of Jack of All Trades, but worth a look. Smithing and archery are also recommended as complimentary skills. Share your build with other players here! Heavy armor is the typical route for a melee character without a shield. With this in mind, figuring out the best combination and specializations requires some planning as all perk trees will not be filled. This has proven to be the level cap for Skyrim.

As of yet, there are a maximum of 81 points 81 levels with which to use Perks. You have only a finite number of points with which to activate Perks. The general rule of thumb is to avoid a jack of all trades, master of none. The actual specialization of your character doesn't happen until you start choosing Perksso these are where you have to start to do some planning. After all, you can literally play as almost any character archetype, running the gamut from a traditional sword-and-board warrior to a sneaky battlemage. While this newfound freedom gives you a dizzying array of options, it can be difficult to decide where to start. In Skyrimthere has been removed the distinction of classes and shoved the nigh complete freedom of character development in your hands.
