

The target of choice is the game Jedi Academy, which was released in 2003. This post teaches you how to create hacks for games that are based on this game engine. Sometimes people just simply refer to this engine as the Quake3 engine. Using the “triggerbot” is a bad giveaway.The idTech3 game engine is most known for being used in games like Quake III Arena, Wolfenstein: ET and Star Wars: Jedi Knight - Jedi Academy. They will try to anticipate movement by being ahead and snap to adjust the difference. A pro may miss, but a pro will NOT click behind her and snap to her. But it’s out of control right now.ģ: I explained the mercy thing earlier. Blizzard has been actively shutting down bots since the start. What you see from wallhackers is a consistent ability to always know where they are and where they are going.Ģ: There is no toggle right now. This alone is not a positive ID, this alone obviously can be/is normal gameplay. Instead, he tracked and was ready to shoot because he knew the threat. But you wouldn’t know which way she was going, or if she was staying there. ive seen plenty of mercy’s chase down a pro widow and kill them

Look at him shoot at mercy… did you watch OWL? even pros have a hard time hitting her. if he were using a bot it would be on a toggle. “look how he moves away from the enemy thru walls”… that’s not how it works. Alot of the “evidence” you have is kinda silly… he knew exactly where the sym was… yeah me too i saw her go behind that wall and you can trace her turret trajectory.
